The three images I present in the links below are developmental/concept images of the first Tru's Girl to be based on the Genesis 2 Female platform. Meet jeLynne.
jeLynne is a bit different from what someone familiar with the Genesis 2 Female (Gen2F) might expect. Unsure as to whether I want to make the initial investment required to create what I consider to be an ideally versatile Gen2F platform, I began with the Gen2F base, which is available free with an upgrade to DAZ Studio, and used some of my existing assets (some of which are customized for this project), combined with several open-source morph packages scavenged during my research into Gen2F, and set out to see what could be accomplished without spending a dime on the platform. jeLynne is the result. Though she is preliminary and subject to some minor changes, depending on whether I decide to acquire some platform-specific assets, it's accurate to say that jeLynne was literally developed with "whatever was lying around the shop". I think it's also fair to say that, on any soccer pitch, in any field hockey venue, or at any cross-country meet, jeLynne would be the one to watch.
One of the things I noticed about jeLynne as I was developing her is that, because of the body morphs she uses, she has slightly shorter muscle bellies than a Genesis I user might be accustomed to seeing; that is to say that she appears to have a slightly higher ratio of connective tissue to muscle along any given muscle's length. That's okay, though, as this occurs in people as a function of anatomic/genetic differences among individuals. So I don't view that as a drawback either aesthetically or technically.
Hopefully, we'll be seeing more of jeLynne.